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Cinema 4d paint
Cinema 4d paint





It is compatible with Mac(Intel) and Windows (Linux coming soon.) It works with Marmoset Toolbag, Cinema 4D, 3DS Max, Maya, Blender, Modo and Houdini so far, but i'll keep adding other platforms Perhaps Carlos doesn't have C4D, Octane, Redshift, Arnold, Maya, etc.This is the full version of the Live Link connection between Substance Painter and multiple DCC's Is there a best practices for exporting textures to Cinema? Assume standard renderer please. Should I use the diffuse or color channel in Cinema for the color map in Coat. I've heard 'rumors' that you should export the mesh before you paint because the Obj file will record the displacement from the paint as part of the original topology. (But that's another question for another day).ĭoes paint depth alter the mesh that is saved to the obj file or does the original mesh remain pristine until I apply the displacement map in Cinema. I know there's a sculpture update tool but I'm probably doing something wrong cuz it doesn't work. If I plan to bake a new normal map is there a way to save the already painted layers or should I save them as textures and then apply the bake. If I want to use Octane or Redshift do I need to do anything to prepare in Coat before I transfer to Cinema? What about using Arnold in Maya? Any special things to deal with that I can't do in the Maya hypershade (or can do much better in Coat). I'm still deciding whether to buy Octane or Redshift so lets assume the Cinema renderer.

cinema 4d paint

Will PBR paint work in Cinema using the built in Cinema renderers.

cinema 4d paint cinema 4d paint cinema 4d paint

What channels in Cinema 4d do I place metal and glossy files from 3DC?ĭoes paint depth alter the mesh that is saved to the obj file or does the original mesh remain pristine until I apply the displacement map in Cinema.







Cinema 4d paint